Rust HeatmapInfrared · players
IR live Players60,549 Servers11,720 Warm3,378 Fresh wipes · 3h181 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–15° · slots

OKEY RUST #3 | Development server / test server

Online 31.76.110.101:10057 checked 11m ago

modded
Sp1 · players now 0/ 15
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 12:00flare: a wipe in that hourThu 09:00
0
7-day average
peak –
#15,323
rank
top 69%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 11m ago

Li2Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:28 UTC5d ago 0 – running 0
Thu 22 Oct, 16:32 UTC6d ago 0 – 0.8 days 0
Sun 18 Oct, 19:16 UTC10d ago 0 – 3.9 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
156 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on OKEY RUST #3 | Development server / test server?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on OKEY RUST #3 | Development server / test server?

There is no next wipe to predict on OKEY RUST #3 | Development server / test server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 5 days 22 hours ago.

Population

How busy is OKEY RUST #3 | Development server / test server?

Of 15 slots on OKEY RUST #3 | Development server / test server, 0 are in use right now. A seven-day average of 0 players.

How does OKEY RUST #3 | Development server / test server rank against other Rust servers?

Player hours over seven days put OKEY RUST #3 | Development server / test server at #15,323, in the top 69% of ranked servers.

Rules and settings

Which map does OKEY RUST #3 | Development server / test server run?

A procedural map of size 2,500 with seed 1337, generated by the game, runs on OKEY RUST #3 | Development server / test server. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.

What are the rules and settings on OKEY RUST #3 | Development server / test server?

A gather rate is not given in the name OKEY RUST #3 | Development server / test server. A group limit is not made public. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does OKEY RUST #3 | Development server / test server run?

Rust network protocol 2388 and build 81925 on Linux is what OKEY RUST #3 | Development server / test server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is OKEY RUST #3 | Development server / test server online, and how reliable is it?

Online now: OKEY RUST #3 | Development server / test server. Its reported uptime dates the last restart to about 5 days 20 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 18 September 2026.

Where is OKEY RUST #3 | Development server / test server located?

No region is published by OKEY RUST #3 | Development server / test server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 31.76.110.101:10057.

Does OKEY RUST #3 | Development server / test server run smoothly?

The last 48 hours brought an average of 238 server fps and a floor of 230. Entities peaked at 8,804, counting buildings, deployables and all the rest of the world. At its peak it held 1,438 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include OKEY RUST #3 | Development server / test server?

The Rust Heatmap lists that OKEY RUST #3 | Development server / test server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Last wipe: In the last week.

What do the server tags on OKEY RUST #3 | Development server / test server mean?

The game's server browser reads the tags OKEY RUST #3 | Development server / test server publishes: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): Slot count: 15; v2388 (Protocol): Your game must match protocol 2388 to get in; cs81925 (Build): This build is 81925; ptrak (Networking): Standard game networking here, which is RakNet; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Settings or plugins alter the game, which puts it under Modded; h797a3352 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; kdz (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; ki (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; ki0 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; fl0 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join OKEY RUST #3 | Development server / test server?

To join by console, open it with F1 in Rust and enter client.connect 31.76.110.101:10057. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/okeyrust is where its website is.

KeyServer tags

what each one means

Published as mp15,ptrak,v2388,h797a3352,stok,gmrust,kdz,ki,ki0,fl0,cs81925,oxide,modded

Game

gmrust
Game mode Rust survival, standard rules.
mp15
Max players Slot count: 15.
v2388
Protocol Your game must match protocol 2388 to get in.
cs81925
Build This build is 81925.
ptrak
Networking Standard game networking here, which is RakNet.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Settings or plugins alter the game, which puts it under Modded.

Other

h797a3352
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.
kdz
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.
ki
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.
ki0
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.
fl0
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.