My Staging Test Server
Offline 31.59.65.3:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Staging Test Server?
Its rhythm cannot yet be told: too few of My Staging Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 12 days 4 hours ago the server made the world it is on now.
Population
How busy is My Staging Test Server?
Last seen 10 days 3 hours ago, My Staging Test Server is offline at the moment.
How does My Staging Test Server rank against other Rust servers?
Player hours over seven days put My Staging Test Server at #14,515, in the top 67% of ranked servers.
Settings and rules
Which map does My Staging Test Server run?
My Staging Test Server runs a procedural map, which the game generates.
What are the rules and settings on My Staging Test Server?
The name My Staging Test Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does My Staging Test Server run?
The build on My Staging Test Server is Rust network protocol 2635 and build 168330, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Staging Test Server online, and how reliable is it?
My Staging Test Server is down just now; the last sighting was 10 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 17 October 2026.
Where is My Staging Test Server located?
A region is not published for My Staging Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 31.59.65.3:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Staging Test Server?
Modded Rust servers, by live population are the Rust Heatmap lists that My Staging Test Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on My Staging Test Server mean?
These are the tags My Staging Test Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168330 (Build): Build 168330; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join My Staging Test Server?
To join by console, open it with F1 in Rust and enter client.connect 31.59.65.3:28015. Or press Launch Rust on this page, which connects you through Steam.