Rust HeatmapInfrared · players
IR live Players49,738 Servers11,679 Warm3,164 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

RUST COMBAT | Training

Offline 31.59.180.70:28015 checked 3d ago

moddedcarbon
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,335
rank
top 69%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:07 UTC12d ago 0 – running 1
Fri 9 Oct, 02:18 UTC20d ago – – 7.4 days 0
Thu 8 Oct, 01:11 UTC21d ago 0 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
82 / 999
38 / 999
80 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
2 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
21 / 100
29 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RUST COMBAT | Training?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on RUST COMBAT | Training?

No next wipe can be predicted: RUST COMBAT | Training wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 13 days 14 hours ago.

Player counts

How busy is RUST COMBAT | Training?

The last time RUST COMBAT | Training was seen was 3 days 10 hours ago, and it is offline now. Averaged over the past week: 0 players.

How does RUST COMBAT | Training rank against other Rust servers?

Player hours over seven days put RUST COMBAT | Training at #15,335, in the top 69% of ranked servers.

Rules and settings

What are the rules and settings on RUST COMBAT | Training?

A gather rate is not given in the name RUST COMBAT | Training. A maximum of 20 players is allowed per group. combat training is the game mode, practice aim and PvP, with loot given. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does RUST COMBAT | Training run?

The build on RUST COMBAT | Training is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RUST COMBAT | Training online, and how reliable is it?

RUST COMBAT | Training is down just now; the last sighting was 3 days 10 hours ago. 1 of 168 hours up over the last 7 full days, which is 1%. It first appears in Rust Heatmap records on 7 October 2026.

Where is RUST COMBAT | Training located?

No region is published by RUST COMBAT | Training. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 31.59.180.70:28015.

Tags

Which Rust Heatmap lists and filters include RUST COMBAT | Training?

Rust aim training servers, Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population are the Rust Heatmap lists that RUST COMBAT | Training fits. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RUST COMBAT | Training mean?

These are the tags RUST COMBAT | Training publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts20 (Group limit): Teams cap at 20; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join RUST COMBAT | Training?

Press F1 in Rust to open the console, then enter client.connect 31.59.180.70:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,^d,gmrust,cs168909,ts20

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players The slot count is 40.
ts20
Group limit Teams cap at 20.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^c
Creative Build what you like with no gathering, in this creative sandbox.
^d
Combat training Practice your aim and PvP; the loot is handed to you.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.