My Staging Test Server
Offline 31.58.178.2:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 46 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:04 UTC12d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My Staging Test Server?
The average peak across its recent wipes is 0 players. 46 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on My Staging Test Server?
The record of My Staging Test Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 12 days 4 hours ago the server made the world it is on now.
Population
How busy is My Staging Test Server?
Last seen 10 days 6 hours ago, My Staging Test Server is offline at the moment.
How does My Staging Test Server rank against other Rust servers?
Ranked #15,246 on seven-day player hours, My Staging Test Server is in the top 70% of all ranked servers.
Map and rules
Which map does My Staging Test Server run?
The game generates the procedural map on My Staging Test Server.
What are the rules and settings on My Staging Test Server?
The name My Staging Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My Staging Test Server run?
Rust network protocol 2635 and build 168330 on Windows is what My Staging Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Staging Test Server online, and how reliable is it?
My Staging Test Server is down just now; the last sighting was 10 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 12 October 2026.
Where is My Staging Test Server located?
A region is not published for My Staging Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 31.58.178.2:28015 is its address.
Tags
Which Rust Heatmap lists and filters include My Staging Test Server?
The Rust Heatmap lists that My Staging Test Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on My Staging Test Server mean?
The game's server browser reads the tags My Staging Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168330 (Build): This build is 168330; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join My Staging Test Server?
Enter client.connect 31.58.178.2:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.