My Staging Test Server
Offline 31.58.178.20:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Staging Test Server?
The record of My Staging Test Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 12 days 14 hours ago the server made the world it is on now.
Population
How busy is My Staging Test Server?
The last time My Staging Test Server was seen was 9 days 15 hours ago, and it is offline now.
How does My Staging Test Server rank against other Rust servers?
The top 70% of ranked servers includes My Staging Test Server, at #15,275 for player hours over the last seven days.
Rules and settings
Which map does My Staging Test Server run?
My Staging Test Server runs a procedural map, which the game generates.
What are the rules and settings on My Staging Test Server?
The name My Staging Test Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My Staging Test Server run?
Rust network protocol 2635 and build 168330 is the build My Staging Test Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is My Staging Test Server online, and how reliable is it?
Offline at the moment: My Staging Test Server was last seen 9 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 October 2026.
Where is My Staging Test Server located?
Nothing about a region comes from My Staging Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 31.58.178.20:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include My Staging Test Server?
These Rust Heatmap lists include My Staging Test Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Staging Test Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168330 (Build): The game build here is 168330; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon are the tags My Staging Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join My Staging Test Server?
Enter client.connect 31.58.178.20:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.