HELIOS - NA 10x
Offline NA 31.57.240.149:28015 checked 5h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:52 UTC2d ago | 4° | – | running | 2 |
| Mon 19 Oct, 04:33 UTC10d ago | 2° | held half | 7.6 days | 1 |
| Sun 18 Oct, 16:26 UTC10d ago | 2° | – | 0.5 days | 0 |
| Fri 16 Oct, 15:20 UTC12d ago | 5° | – | 2 days | 0 |
| Tue 13 Oct, 10:37 UTC15d ago | 1° | – | 3.2 days | 0 |
| Mon 12 Oct, 11:07 UTC16d ago | 2° | – | 1 days | 2 |
| Mon 12 Oct, 03:16 UTC17d ago | 3° | – | 0.3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on HELIOS - NA 10x?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on HELIOS - NA 10x?
Once a month, with the force wipe, HELIOS - NA 10x wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 2 days 8 hours ago the server made the world it is on now. The tags list one wipe a month.
Player counts
How busy is HELIOS - NA 10x?
Last seen 5 hours ago, HELIOS - NA 10x is offline at the moment. The average across the last seven days is 2 players; the peak reached 4. Its busiest point in the last 48 hours was 19:00 UTC, averaging 4 players.
How does HELIOS - NA 10x rank against other Rust servers?
Seven-day player hours place HELIOS - NA 10x at #4,215, in the top 19% of ranked servers; within North America it is #705.
Settings and rules
Which map does HELIOS - NA 10x run?
HELIOS - NA 10x runs a procedural map of size 5,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.
What are the rules and settings on HELIOS - NA 10x?
10x gather is what HELIOS - NA 10x advertises in its name. A maximum of 10 players is allowed per group. roleplay is the game mode, roleplay rules, jobs and towns. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does HELIOS - NA 10x run?
Rust network protocol 2635 and build 168909 is the build HELIOS - NA 10x runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is HELIOS - NA 10x online, and how reliable is it?
Offline at the moment: HELIOS - NA 10x was last seen 5 hours ago. Its reported uptime dates the last restart to about 51 minutes ago. It was up 46 of 168 hours across the last 7 full days, or 27% of the time. Rust Heatmap has had it on record since 12 October 2026.
Where is HELIOS - NA 10x located?
The NA tag is how HELIOS - NA 10x lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 31.57.240.149:28015.
Does HELIOS - NA 10x run smoothly?
Average server fps over the last 48 hours was 216; it never dropped below 147. The world held as many as 119,462 entities, buildings and deployables included. Memory use reached 3,289 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include HELIOS - NA 10x?
The Rust Heatmap lists that HELIOS - NA 10x fits are: Rust roleplay servers, 10x Rust servers, Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: 10x.
What do the server tags on HELIOS - NA 10x mean?
The game's server browser reads the tags HELIOS - NA 10x publishes: gmrust (Game mode): Rust survival, standard rules; mp600 (Max players): Slot count: 600; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^r (Roleplay): This server runs roleplay; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): North America is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join HELIOS - NA 10x?
Enter client.connect 31.57.240.149:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/Gj3bQTw9uq.
