My Staging Test Server
Offline 31.56.186.248:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Staging Test Server?
The record of My Staging Test Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 13 days 18 hours ago the server made the world it is on now.
Population
How busy is My Staging Test Server?
My Staging Test Server went quiet 11 days 20 hours ago and is offline right now.
How does My Staging Test Server rank against other Rust servers?
Player hours over seven days put My Staging Test Server at #14,537, in the top 67% of ranked servers.
Settings and rules
Which map does My Staging Test Server run?
A procedural map, generated by the game, runs on My Staging Test Server.
What are the rules and settings on My Staging Test Server?
A gather rate is not given in the name My Staging Test Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My Staging Test Server run?
Rust network protocol 2635 and build 168330 is the build My Staging Test Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is My Staging Test Server online, and how reliable is it?
Offline at the moment: My Staging Test Server was last seen 11 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 17 October 2026.
Where is My Staging Test Server located?
Nothing about a region comes from My Staging Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 31.56.186.248:28015.
Tags
Which Rust Heatmap lists and filters include My Staging Test Server?
These Rust Heatmap lists include My Staging Test Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Staging Test Server mean?
The game's server browser reads the tags My Staging Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168330 (Build): The game build here is 168330; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join My Staging Test Server?
Enter client.connect 31.56.186.248:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.