Vtach's Server
Offline 31.214.136.48:10600 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Vtach's Server?
Vtach's Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 18 days 22 hours ago.
Population
How busy is Vtach's Server?
Last seen 32 hours ago, Vtach's Server is offline at the moment. The average across the last seven days is 0 players; the peak reached 1.
How does Vtach's Server rank against other Rust servers?
Ranked #8,916 on seven-day player hours, Vtach's Server is in the top 40% of all ranked servers.
Settings and rules
Which map does Vtach's Server run?
A procedural map of size 4,000 with seed 6738, generated by the game, runs on Vtach's Server. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Vtach's Server?
No gather rate appears in the name Vtach's Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. To join, you need Rust's premium status. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Vtach's Server run?
Rust network protocol 2635 and build 168909 on Windows is what Vtach's Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Vtach's Server online, and how reliable is it?
Last seen 32 hours ago, Vtach's Server is offline right now. About 10 hours ago is when it last restarted, by its own uptime figure. It was up 142 of 168 hours across the last 7 full days, or 85% of the time. It first appears in Rust Heatmap records on 10 October 2026.
Where is Vtach's Server located?
No region is published by Vtach's Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 31.214.136.48:10600.
Does Vtach's Server run smoothly?
It averaged 10 server fps over the last 48 hours, with a low of 10. Buildings, deployables and the rest of the world came to as much as 92,000 entities. At its peak it held 2,233 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Vtach's Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Vtach's Server fits. Filtering the list by Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Vtach's Server mean?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^q (Premium): To join, you need Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Vtach's Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Vtach's Server?
Enter client.connect 31.214.136.48:10600 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. To join, you need Rust's premium status.
