Rust Local
Offline 31.202.173.169:28015 checked 2h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 20:01 UTC3h ago | – | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Rust Local?
Its rhythm cannot yet be told: too few of Rust Local's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 3 hours ago the server made the world it is on now.
Player counts
How busy is Rust Local?
Rust Local went quiet 2 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 2. Look at 20:00 UTC for the last 48 hours: that hour averaged 0 players.
How does Rust Local rank against other Rust servers?
Player hours over seven days put Rust Local at #14,619, in the top 66% of ranked servers.
Settings and rules
Which map does Rust Local run?
The map on Rust Local is procedural, size 3,000 with seed 12345, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Rust Local?
A gather rate is not given in the name Rust Local. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does Rust Local run?
The build on Rust Local is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust Local online, and how reliable is it?
Last seen 2 hours ago, Rust Local is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 11 October 2026.
Where is Rust Local located?
Nothing about a region comes from Rust Local. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 31.202.173.169:28015.
Lists and filters
Which Rust Heatmap lists and filters include Rust Local?
Modded Rust servers, by live population are the Rust Heatmap lists that Rust Local fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Rust Local mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Rust Local publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust Local?
To join by console, open it with F1 in Rust and enter client.connect 31.202.173.169:28015. Or press Launch Rust on this page, which connects you through Steam.