Servtest20
Offline 31.181.185.123:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Servtest20?
Its rhythm cannot yet be told: too few of Servtest20's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 13 hours ago.
Player counts
How busy is Servtest20?
Last seen 14 days 13 hours ago, Servtest20 is offline at the moment.
How does Servtest20 rank against other Rust servers?
Ranked #14,182 on seven-day player hours, Servtest20 is in the top 66% of all ranked servers.
Settings and rules
What are the rules and settings on Servtest20?
No gather rate appears in the name Servtest20. A maximum of 10 players is allowed per group. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Servtest20 run?
The build on Servtest20 is Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Servtest20 online, and how reliable is it?
Servtest20 is down just now; the last sighting was 14 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 14 October 2026.
Where is Servtest20 located?
A region is not published for Servtest20. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 31.181.185.123:28015.
Tags
Which Rust Heatmap lists and filters include Servtest20?
Modded Rust servers, by live population are the Rust Heatmap lists that Servtest20 fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Servtest20 mean?
gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): Slot count: 100; ts10 (Group limit): A team holds no more than 10; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Servtest20 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Servtest20?
Enter client.connect 31.181.185.123:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.