Rust HeatmapInfrared · players
IR live Players31,668 Servers11,619 Warm2,750 Fresh wipes · 3h74 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

SCUF | RUST x0.5 | Events

Online 31.163.205.44:28015 checked 9m ago

0.5x vanillamoddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 06:00flare: a wipe in that hourThu 04:00
0
7-day average
peak 2
#6,091
rank
top 27%
7d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 9m ago

Li2Players

AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct22 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:02 UTC7d ago 2 – running 0
Wed 21 Oct, 17:42 UTC7d ago 2 – 0.5 days 0
Thu 1 Oct, 18:03 UTC FW27d ago 3 halved by day 2 20 days 0
Wed 30 Sep, 17:12 UTC28d ago 3 – 1 days 0
Fri 18 Sep, 08:06 UTC40d ago 8 halved by day 3 12.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
17 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on SCUF | RUST x0.5 | Events?

Its recent wipes drew an average peak of 2 players. 6 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2.5 it was below half in the wipes that did not hold.

What is the wipe schedule on SCUF | RUST x0.5 | Events?

There is no next wipe to predict on SCUF | RUST x0.5 | Events, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 7 days ago.

Player counts

How busy is SCUF | RUST x0.5 | Events?

SCUF | RUST x0.5 | Events currently has 1 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 2. Look at 16:00 UTC for the last 48 hours: that hour averaged 2 players.

How does SCUF | RUST x0.5 | Events rank against other Rust servers?

Player hours over seven days put SCUF | RUST x0.5 | Events at #6,091, in the top 27% of ranked servers.

Settings and rules

Which map does SCUF | RUST x0.5 | Events run?

The map on SCUF | RUST x0.5 | Events is procedural, size 3,500 with seed 943512430, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on SCUF | RUST x0.5 | Events?

According to its name, SCUF | RUST x0.5 | Events has a 0.5x gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does SCUF | RUST x0.5 | Events run?

Rust network protocol 2635 and build 168909 on Linux is what SCUF | RUST x0.5 | Events runs. Steam updates your game for you, and the protocol has to match for you to join.

Is SCUF | RUST x0.5 | Events online, and how reliable is it?

Right now SCUF | RUST x0.5 | Events shows as online. Its reported uptime dates the last restart to about 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is SCUF | RUST x0.5 | Events located?

No region is published by SCUF | RUST x0.5 | Events. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 31.163.205.44:28015 is its address.

Does SCUF | RUST x0.5 | Events run smoothly?

The last 48 hours brought an average of 149 server fps and a floor of 91. Buildings, deployables and the rest of the world came to as much as 74,828 entities. The highest memory use was 2,857 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include SCUF | RUST x0.5 | Events?

The Rust Heatmap lists that SCUF | RUST x0.5 | Events fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on SCUF | RUST x0.5 | Events mean?

These are the tags SCUF | RUST x0.5 | Events publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join SCUF | RUST x0.5 | Events?

To join by console, open it with F1 in Rust and enter client.connect 31.163.205.44:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.