My Build & Edit Server
Offline 31.148.172.180:28015 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Build & Edit Server?
Its rhythm cannot yet be told: too few of My Build & Edit Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 52 days 18 hours ago.
Player counts
How busy is My Build & Edit Server?
My Build & Edit Server went quiet 8 days 22 hours ago and is offline right now.
How does My Build & Edit Server rank against other Rust servers?
Ranked #15,347 on seven-day player hours, My Build & Edit Server is in the top 70% of all ranked servers.
Map and rules
Which map does My Build & Edit Server run?
The game generates the procedural map on My Build & Edit Server.
What are the rules and settings on My Build & Edit Server?
No gather rate appears in the name My Build & Edit Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does My Build & Edit Server run?
Rust network protocol 2633 and build 163272 is the build My Build & Edit Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is My Build & Edit Server online, and how reliable is it?
My Build & Edit Server is down just now; the last sighting was 8 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 26 September 2026.
Where is My Build & Edit Server located?
Nothing about a region comes from My Build & Edit Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 31.148.172.180:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Build & Edit Server?
These Rust Heatmap lists include My Build & Edit Server: Rust build servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on My Build & Edit Server mean?
These are the tags My Build & Edit Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163272 (Build): The game build here is 163272; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join My Build & Edit Server?
Enter client.connect 31.148.172.180:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.