Rust HeatmapInfrared · players
IR live Players104,326 Servers11,886 Warm3,964 Fresh wipes · 3h514 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–15° · slots

da da net net

Offline 31.134.188.137:28015 checked 10d ago

moddedoxide
Sp1 · players now 0/ 15
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,322
rank
top 70%
100d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
176 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
70 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
211 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on da da net net?

The record of da da net net's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 100 days 2 hours ago.

Player counts

How busy is da da net net?

da da net net went quiet 10 days ago and is offline right now.

How does da da net net rank against other Rust servers?

Player hours over seven days put da da net net at #15,322, in the top 70% of ranked servers.

Settings and rules

Which map does da da net net run?

da da net net runs a procedural map, which the game generates.

What are the rules and settings on da da net net?

A gather rate is not given in the name da da net net. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does da da net net run?

Rust network protocol 2631 and build 158240 on Windows is what da da net net runs. Steam updates your game for you, and the protocol has to match for you to join.

Is da da net net online, and how reliable is it?

da da net net is down just now; the last sighting was 10 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 19 October 2026.

Where is da da net net located?

Nothing about a region comes from da da net net. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 31.134.188.137:28015.

Tags

Which Rust Heatmap lists and filters include da da net net?

Modded Rust servers, by live population are the Rust Heatmap lists that da da net net fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on da da net net mean?

These are the tags da da net net publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): The server runs game protocol 2631, so your game has to match it; cs158240 (Build): Build 158240; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join da da net net?

To join by console, open it with F1 in Rust and enter client.connect 31.134.188.137:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp15
Max players The slot count is 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2631
Protocol The server runs game protocol 2631, so your game has to match it.
cs158240
Build Build 158240.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.