Carbon Dev [PowerfulAdmin]
Offline 31.132.167.64:28505 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 11:05 UTC15d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Carbon Dev [PowerfulAdmin]?
Carbon Dev [PowerfulAdmin] has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 15 days 2 hours ago.
Population
How busy is Carbon Dev [PowerfulAdmin]?
The last time Carbon Dev [PowerfulAdmin] was seen was 10 days 3 hours ago, and it is offline now.
How does Carbon Dev [PowerfulAdmin] rank against other Rust servers?
Player hours over seven days put Carbon Dev [PowerfulAdmin] at #15,322, in the top 70% of ranked servers.
Settings and rules
Which map does Carbon Dev [PowerfulAdmin] run?
The game generates the procedural map on Carbon Dev [PowerfulAdmin].
What are the rules and settings on Carbon Dev [PowerfulAdmin]?
A gather rate is not given in the name Carbon Dev [PowerfulAdmin]. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does Carbon Dev [PowerfulAdmin] run?
The build on Carbon Dev [PowerfulAdmin] is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Carbon Dev [PowerfulAdmin] online, and how reliable is it?
Carbon Dev [PowerfulAdmin] is down just now; the last sighting was 10 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 15 September 2026.
Where is Carbon Dev [PowerfulAdmin] located?
A region is not published for Carbon Dev [PowerfulAdmin]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 31.132.167.64:28505.
Lists and filters
Which Rust Heatmap lists and filters include Carbon Dev [PowerfulAdmin]?
Modded Rust servers, by live population are the Rust Heatmap lists that Carbon Dev [PowerfulAdmin] fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Carbon Dev [PowerfulAdmin] mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Carbon Dev [PowerfulAdmin] publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Carbon Dev [PowerfulAdmin]?
To join by console, open it with F1 in Rust and enter client.connect 31.132.167.64:28505. Or press Launch Rust on this page, which connects you through Steam.