Zache Local Build Server
Offline 31.111.112.247:28015 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Zache Local Build Server?
Its rhythm cannot yet be told: too few of Zache Local Build Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 54 days 23 hours ago.
Population
How busy is Zache Local Build Server?
Zache Local Build Server went quiet 34 days 8 hours ago and is offline right now.
How does Zache Local Build Server rank against other Rust servers?
The top 71% of ranked servers includes Zache Local Build Server, at #16,089 for player hours over the last seven days.
Rules and settings
What are the rules and settings on Zache Local Build Server?
A gather rate is not given in the name Zache Local Build Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Zache Local Build Server run?
Rust network protocol 2633 and build 164530 is the build Zache Local Build Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Zache Local Build Server online, and how reliable is it?
Offline at the moment: Zache Local Build Server was last seen 34 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 23 September 2026.
Where is Zache Local Build Server located?
Nothing about a region comes from Zache Local Build Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 31.111.112.247:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Zache Local Build Server?
The Rust Heatmap lists that Zache Local Build Server fits are: Rust build servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Zache Local Build Server mean?
The game's server browser reads the tags Zache Local Build Server publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Zache Local Build Server?
To join by console, open it with F1 in Rust and enter client.connect 31.111.112.247:28015. Or press Launch Rust on this page, which connects you through Steam.