IndustrialCooking test
Offline 3.214.230.10:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on IndustrialCooking test?
IndustrialCooking test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 18 days 19 hours ago.
Player counts
How busy is IndustrialCooking test?
IndustrialCooking test went quiet 17 days 13 hours ago and is offline right now.
How does IndustrialCooking test rank against other Rust servers?
Ranked #15,800 on seven-day player hours, IndustrialCooking test is in the top 72% of all ranked servers.
Settings and rules
Which map does IndustrialCooking test run?
A procedural map, generated by the game, runs on IndustrialCooking test.
What are the rules and settings on IndustrialCooking test?
No gather rate appears in the name IndustrialCooking test. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does IndustrialCooking test run?
Rust network protocol 2634 and build 167398 is the build IndustrialCooking test runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is IndustrialCooking test online, and how reliable is it?
Last seen 17 days 13 hours ago, IndustrialCooking test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 11 October 2026.
Where is IndustrialCooking test located?
A region is not published for IndustrialCooking test. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 3.214.230.10:28015.
Tags
Which Rust Heatmap lists and filters include IndustrialCooking test?
Modded Rust servers, by live population are the Rust Heatmap lists that IndustrialCooking test fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on IndustrialCooking test mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags IndustrialCooking test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join IndustrialCooking test?
To join by console, open it with F1 in Rust and enter client.connect 3.214.230.10:28015. Or press Launch Rust on this page, which connects you through Steam.