Harmony ESP Test
Offline 27.34.73.174:28015 checked 36d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Harmony ESP Test?
Its rhythm cannot yet be told: too few of Harmony ESP Test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 54 days 8 hours ago the server made the world it is on now.
Population
How busy is Harmony ESP Test?
Last seen 36 days 23 hours ago, Harmony ESP Test is offline at the moment.
How does Harmony ESP Test rank against other Rust servers?
The top 67% of ranked servers includes Harmony ESP Test, at #15,496 for player hours over the last seven days.
Rules and settings
Which map does Harmony ESP Test run?
Harmony ESP Test runs a procedural map, which the game generates.
What are the rules and settings on Harmony ESP Test?
No gather rate appears in the name Harmony ESP Test. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does Harmony ESP Test run?
The build on Harmony ESP Test is Rust network protocol 2633 and build 163207, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Harmony ESP Test online, and how reliable is it?
Harmony ESP Test is down just now; the last sighting was 36 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Harmony ESP Test located?
Nothing about a region comes from Harmony ESP Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 27.34.73.174:28015.
Tags
Which Rust Heatmap lists and filters include Harmony ESP Test?
These Rust Heatmap lists include Harmony ESP Test: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Harmony ESP Test mean?
gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): This server has 4 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): The game build here is 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Harmony ESP Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Harmony ESP Test?
Press F1 in Rust to open the console, then enter client.connect 27.34.73.174:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.