Jorganization Civil War!
Online 24.86.143.141:20200 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 05:24 UTC22d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Jorganization Civil War!?
The average peak across its recent wipes is 1 players. 4 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Jorganization Civil War!?
The record of Jorganization Civil War!'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 22 days 13 hours ago the server made the world it is on now.
Player counts
How busy is Jorganization Civil War!?
Jorganization Civil War! currently has 0 of its 128 slots filled. A seven-day average of 0 players.
How does Jorganization Civil War! rank against other Rust servers?
The top 69% of ranked servers includes Jorganization Civil War!, at #15,310 for player hours over the last seven days.
Settings and rules
Which map does Jorganization Civil War! run?
The map on Jorganization Civil War! is procedural, size 6,000 with seed 89612, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Jorganization Civil War!?
The name Jorganization Civil War! does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Jorganization Civil War! run?
The build on Jorganization Civil War! is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Jorganization Civil War! online, and how reliable is it?
Right now Jorganization Civil War! shows as online. About 32 hours ago is when it last restarted, by its own uptime figure. 115 of 168 hours up over the last 7 full days, which is 68%. It first appears in Rust Heatmap records on 5 October 2026.
Where is Jorganization Civil War! located?
Nothing about a region comes from Jorganization Civil War!. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 24.86.143.141:20200.
Does Jorganization Civil War! run smoothly?
Average server fps over the last 48 hours was 60; it never dropped below 34. The world held as many as 210,837 entities, buildings and deployables included. The highest memory use was 4,596 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Jorganization Civil War!?
The Rust Heatmap lists that Jorganization Civil War! fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Jorganization Civil War! mean?
gmrust (Game mode): Survival in the standard Rust form; mp128 (Max players): The slot count is 128; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags Jorganization Civil War! publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Jorganization Civil War!?
Enter client.connect 24.86.143.141:20200 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.