Rust HeatmapInfrared · players
IR live Players85,272 Servers11,802 Warm3,898 Fresh wipes · 3h171 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Brett's Rust Development Server

Offline 24.60.0.80:28115 checked 22d ago

moddedoxide
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,950
rank
top 71%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
201 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 89 on average
114 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
46 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Brett's Rust Development Server?

Its rhythm cannot yet be told: too few of Brett's Rust Development Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 15 hours ago the server made the world it is on now.

Population

How busy is Brett's Rust Development Server?

The last time Brett's Rust Development Server was seen was 22 days 14 hours ago, and it is offline now.

How does Brett's Rust Development Server rank against other Rust servers?

The top 71% of ranked servers includes Brett's Rust Development Server, at #15,950 for player hours over the last seven days.

Map and rules

Which map does Brett's Rust Development Server run?

A procedural map, generated by the game, runs on Brett's Rust Development Server.

What are the rules and settings on Brett's Rust Development Server?

A gather rate is not given in the name Brett's Rust Development Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Brett's Rust Development Server run?

The build on Brett's Rust Development Server is Rust network protocol 2634 and build 166494, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Brett's Rust Development Server online, and how reliable is it?

Brett's Rust Development Server is down just now; the last sighting was 22 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 4 October 2026.

Where is Brett's Rust Development Server located?

No region is published by Brett's Rust Development Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 24.60.0.80:28115 is its address.

Tags

Which Rust Heatmap lists and filters include Brett's Rust Development Server?

The Rust Heatmap lists that Brett's Rust Development Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Brett's Rust Development Server mean?

These are the tags Brett's Rust Development Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Brett's Rust Development Server?

Enter client.connect 24.60.0.80:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players Slot count: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166494
Build This build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.