Friend Hell Vehicles LOCAL TEST
Offline 24.45.218.201:29915 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Friend Hell Vehicles LOCAL TEST?
Its rhythm cannot yet be told: too few of Friend Hell Vehicles LOCAL TEST's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 11 days 10 hours ago.
Population
How busy is Friend Hell Vehicles LOCAL TEST?
The last time Friend Hell Vehicles LOCAL TEST was seen was 11 days 10 hours ago, and it is offline now.
How does Friend Hell Vehicles LOCAL TEST rank against other Rust servers?
The top 70% of ranked servers includes Friend Hell Vehicles LOCAL TEST, at #15,179 for player hours over the last seven days.
Settings and rules
What are the rules and settings on Friend Hell Vehicles LOCAL TEST?
No gather rate appears in the name Friend Hell Vehicles LOCAL TEST. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Friend Hell Vehicles LOCAL TEST run?
Rust network protocol 2634 and build 167398 is the build Friend Hell Vehicles LOCAL TEST runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Friend Hell Vehicles LOCAL TEST online, and how reliable is it?
Last seen 11 days 10 hours ago, Friend Hell Vehicles LOCAL TEST is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 17 October 2026.
Where is Friend Hell Vehicles LOCAL TEST located?
A region is not published for Friend Hell Vehicles LOCAL TEST. Rust Heatmap shows the location a server states. It does not look up the machine's location. 24.45.218.201:29915 is its address.
Tags
Which Rust Heatmap lists and filters include Friend Hell Vehicles LOCAL TEST?
Modded Rust servers, by live population are the Rust Heatmap lists that Friend Hell Vehicles LOCAL TEST fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Friend Hell Vehicles LOCAL TEST mean?
The game's server browser reads the tags Friend Hell Vehicles LOCAL TEST publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Friend Hell Vehicles LOCAL TEST?
Enter client.connect 24.45.218.201:29915 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.