Rust HeatmapInfrared · players
IR live Players67,584 Servers11,791 Warm3,634 Fresh wipes · 3h129 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

Friend Plugin Compatibility Test

Offline 24.45.218.201:29875 checked 14d ago

moddedoxide
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,212
rank
top 70%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
98 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
101 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
87 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Friend Plugin Compatibility Test?

The record of Friend Plugin Compatibility Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 14 days 11 hours ago.

Player counts

How busy is Friend Plugin Compatibility Test?

The last time Friend Plugin Compatibility Test was seen was 14 days 10 hours ago, and it is offline now.

How does Friend Plugin Compatibility Test rank against other Rust servers?

The top 70% of ranked servers includes Friend Plugin Compatibility Test, at #15,212 for player hours over the last seven days.

Settings and rules

Which map does Friend Plugin Compatibility Test run?

The game generates the procedural map on Friend Plugin Compatibility Test.

What are the rules and settings on Friend Plugin Compatibility Test?

The name Friend Plugin Compatibility Test does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Friend Plugin Compatibility Test run?

Rust network protocol 2634 and build 167398 on Windows is what Friend Plugin Compatibility Test runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Friend Plugin Compatibility Test online, and how reliable is it?

Friend Plugin Compatibility Test is down just now; the last sighting was 14 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 14 October 2026.

Where is Friend Plugin Compatibility Test located?

Nothing about a region comes from Friend Plugin Compatibility Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 24.45.218.201:29875.

Lists and filters

Which Rust Heatmap lists and filters include Friend Plugin Compatibility Test?

The Rust Heatmap lists that Friend Plugin Compatibility Test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Friend Plugin Compatibility Test mean?

These are the tags Friend Plugin Compatibility Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): This server has 4 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Friend Plugin Compatibility Test?

Press F1 in Rust to open the console, then enter client.connect 24.45.218.201:29875. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp4
Max players This server has 4 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.