Rust HeatmapInfrared · players
IR live Players38,205 Servers11,684 Warm2,919 Fresh wipes · 3h95 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Project Plagued | Monsters Land LOCAL WIPE PREVIEW

Offline 24.45.218.201:29725 checked 14d ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,207
rank
top 71%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
28 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
12 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Project Plagued | Monsters Land LOCAL WIPE PREVIEW?

Project Plagued | Monsters Land LOCAL WIPE PREVIEW has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 19 days 1 hours ago.

Player counts

How busy is Project Plagued | Monsters Land LOCAL WIPE PREVIEW?

Project Plagued | Monsters Land LOCAL WIPE PREVIEW went quiet 14 days 20 hours ago and is offline right now.

How does Project Plagued | Monsters Land LOCAL WIPE PREVIEW rank against other Rust servers?

The top 71% of ranked servers includes Project Plagued | Monsters Land LOCAL WIPE PREVIEW, at #15,207 for player hours over the last seven days.

Settings and rules

What are the rules and settings on Project Plagued | Monsters Land LOCAL WIPE PREVIEW?

The name Project Plagued | Monsters Land LOCAL WIPE PREVIEW does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Project Plagued | Monsters Land LOCAL WIPE PREVIEW run?

Rust network protocol 2634 and build 167398 on Windows is what Project Plagued | Monsters Land LOCAL WIPE PREVIEW runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Project Plagued | Monsters Land LOCAL WIPE PREVIEW online, and how reliable is it?

Project Plagued | Monsters Land LOCAL WIPE PREVIEW is down just now; the last sighting was 14 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 10 October 2026.

Where is Project Plagued | Monsters Land LOCAL WIPE PREVIEW located?

A region is not published for Project Plagued | Monsters Land LOCAL WIPE PREVIEW. Rust Heatmap shows the location a server states. It does not look up the machine's location. 24.45.218.201:29725 is its address.

Tags

Which Rust Heatmap lists and filters include Project Plagued | Monsters Land LOCAL WIPE PREVIEW?

Modded Rust servers, by live population are the Rust Heatmap lists that Project Plagued | Monsters Land LOCAL WIPE PREVIEW fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Project Plagued | Monsters Land LOCAL WIPE PREVIEW mean?

The game's server browser reads the tags Project Plagued | Monsters Land LOCAL WIPE PREVIEW publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Project Plagued | Monsters Land LOCAL WIPE PREVIEW?

Enter client.connect 24.45.218.201:29725 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build This build is 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.