Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h41 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

Project Plagued Egyptian World 1.34 STAGING LOCAL TEST

Offline 24.45.218.201:29625 checked 26d ago

moddedoxide
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,970
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:34 UTC27d ago 1 – running 0
Wed 30 Sep, 09:44 UTC28d ago 1 – 1.1 days 0
Wed 30 Sep, 01:21 UTC28d ago 1 – 0.3 days 0
Mon 28 Sep, 14:21 UTC30d ago 1 – 1.5 days 0
Mon 28 Sep, 06:17 UTC30d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

Wipes come at irregular times on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 7 hours ago.

Player counts

How busy is Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

The last time Project Plagued Egyptian World 1.34 STAGING LOCAL TEST was seen was 26 days 18 hours ago, and it is offline now.

How does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST rank against other Rust servers?

Ranked #15,970 on seven-day player hours, Project Plagued Egyptian World 1.34 STAGING LOCAL TEST is in the top 69% of all ranked servers.

Map and rules

What are the rules and settings on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

No gather rate appears in the name Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST run?

The build on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST is Rust network protocol 2634 and build 166034, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Project Plagued Egyptian World 1.34 STAGING LOCAL TEST online, and how reliable is it?

Last seen 26 days 18 hours ago, Project Plagued Egyptian World 1.34 STAGING LOCAL TEST is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 28 September 2026.

Where is Project Plagued Egyptian World 1.34 STAGING LOCAL TEST located?

A region is not published for Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 24.45.218.201:29625.

Tags

Which Rust Heatmap lists and filters include Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

These Rust Heatmap lists include Project Plagued Egyptian World 1.34 STAGING LOCAL TEST: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST mean?

gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166034 (Build): The game build here is 166034; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Project Plagued Egyptian World 1.34 STAGING LOCAL TEST publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

Press F1 in Rust to open the console, then enter client.connect 24.45.218.201:29625. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166034,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players Slot count: 5.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166034
Build The game build here is 166034.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.