Project Plagued Egyptian World 1.34 STAGING LOCAL TEST
Offline 24.45.218.201:29625 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:34 UTC27d ago | 1° | – | running | 0 |
| Wed 30 Sep, 09:44 UTC28d ago | 1° | – | 1.1 days | 0 |
| Wed 30 Sep, 01:21 UTC28d ago | 1° | – | 0.3 days | 0 |
| Mon 28 Sep, 14:21 UTC30d ago | 1° | – | 1.5 days | 0 |
| Mon 28 Sep, 06:17 UTC30d ago | 1° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
Wipes come at irregular times on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 7 hours ago.
Player counts
How busy is Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
The last time Project Plagued Egyptian World 1.34 STAGING LOCAL TEST was seen was 26 days 18 hours ago, and it is offline now.
How does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST rank against other Rust servers?
Ranked #15,970 on seven-day player hours, Project Plagued Egyptian World 1.34 STAGING LOCAL TEST is in the top 69% of all ranked servers.
Map and rules
What are the rules and settings on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
No gather rate appears in the name Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST run?
The build on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST is Rust network protocol 2634 and build 166034, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Project Plagued Egyptian World 1.34 STAGING LOCAL TEST online, and how reliable is it?
Last seen 26 days 18 hours ago, Project Plagued Egyptian World 1.34 STAGING LOCAL TEST is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 28 September 2026.
Where is Project Plagued Egyptian World 1.34 STAGING LOCAL TEST located?
A region is not published for Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 24.45.218.201:29625.
Tags
Which Rust Heatmap lists and filters include Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
These Rust Heatmap lists include Project Plagued Egyptian World 1.34 STAGING LOCAL TEST: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166034 (Build): The game build here is 166034; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Project Plagued Egyptian World 1.34 STAGING LOCAL TEST publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
Press F1 in Rust to open the console, then enter client.connect 24.45.218.201:29625. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.