RustedRootUSA-C1
Offline 24.34.64.152:28031 checked 35d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RustedRootUSA-C1?
RustedRootUSA-C1 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 54 days 6 hours ago the server made the world it is on now.
Population
How busy is RustedRootUSA-C1?
The last time RustedRootUSA-C1 was seen was 35 days 2 hours ago, and it is offline now.
How does RustedRootUSA-C1 rank against other Rust servers?
Player hours over seven days put RustedRootUSA-C1 at #15,491, in the top 69% of ranked servers.
Map and rules
Which map does RustedRootUSA-C1 run?
RustedRootUSA-C1 runs a procedural map of size 4,500 with seed 1833814390, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on RustedRootUSA-C1?
The name RustedRootUSA-C1 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RustedRootUSA-C1 run?
Rust network protocol 2633 and build 163794 is the build RustedRootUSA-C1 runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is RustedRootUSA-C1 online, and how reliable is it?
Last seen 35 days 2 hours ago, RustedRootUSA-C1 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 22 September 2026.
Where is RustedRootUSA-C1 located?
Nothing about a region comes from RustedRootUSA-C1. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 24.34.64.152:28031.
Tags
Which Rust Heatmap lists and filters include RustedRootUSA-C1?
Modded Rust servers, by live population are the Rust Heatmap lists that RustedRootUSA-C1 fits. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustedRootUSA-C1 mean?
The game's server browser reads the tags RustedRootUSA-C1 publishes: gmvanilla (Game mode): The vanilla survival game; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustedRootUSA-C1?
Enter client.connect 24.34.64.152:28031 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://www.tdefelice.com/.