Rust HeatmapInfrared · players
IR live Players53,198 Servers11,665 Warm3,312 Fresh wipes · 3h84 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

RustedRootUSA-B1

Offline 24.34.64.152:28021 checked 34d ago

vanillamoddedcarbon
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,471
rank
top 71%
54d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 34d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
158 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
109 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
44 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on RustedRootUSA-B1?

RustedRootUSA-B1 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 54 days 15 hours ago the server made the world it is on now.

Player counts

How busy is RustedRootUSA-B1?

RustedRootUSA-B1 went quiet 34 days 18 hours ago and is offline right now.

How does RustedRootUSA-B1 rank against other Rust servers?

Player hours over seven days put RustedRootUSA-B1 at #15,471, in the top 71% of ranked servers.

Rules and settings

Which map does RustedRootUSA-B1 run?

RustedRootUSA-B1 runs a procedural map of size 6,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on RustedRootUSA-B1?

The name RustedRootUSA-B1 does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does RustedRootUSA-B1 run?

Rust network protocol 2633 and build 163794 is the build RustedRootUSA-B1 runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RustedRootUSA-B1 online, and how reliable is it?

Offline at the moment: RustedRootUSA-B1 was last seen 34 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is RustedRootUSA-B1 located?

Nothing about a region comes from RustedRootUSA-B1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 24.34.64.152:28021.

Tags

Which Rust Heatmap lists and filters include RustedRootUSA-B1?

These Rust Heatmap lists include RustedRootUSA-B1: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on RustedRootUSA-B1 mean?

gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): This server has 40 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here are the tags RustedRootUSA-B1 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RustedRootUSA-B1?

Enter client.connect 24.34.64.152:28021 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://www.tdefelice.com/ is where its website is.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players This server has 40 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.