Rust HeatmapInfrared · players
IR live Players66,602 Servers11,784 Warm3,516 Fresh wipes · 3h198 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

GremlinsAlpha

Offline 24.214.34.225:28015 checked 41d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,439
rank
no region published
388d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 41d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
168 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
71 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on GremlinsAlpha?

Its rhythm cannot yet be told: too few of GremlinsAlpha's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 388 days 15 hours ago the server made the world it is on now.

Population

How busy is GremlinsAlpha?

GremlinsAlpha went quiet 41 days 16 hours ago and is offline right now.

How does GremlinsAlpha rank against other Rust servers?

Ranked #15,439 on seven-day player hours, GremlinsAlpha is in the top – of all ranked servers.

Settings and rules

Which map does GremlinsAlpha run?

A procedural map, generated by the game, runs on GremlinsAlpha.

What are the rules and settings on GremlinsAlpha?

The name GremlinsAlpha does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does GremlinsAlpha run?

Rust network protocol 2602 and build 132425 on Windows is what GremlinsAlpha runs. Steam updates your game for you, and the protocol has to match for you to join.

Is GremlinsAlpha online, and how reliable is it?

Offline at the moment: GremlinsAlpha was last seen 41 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 17 September 2026.

Where is GremlinsAlpha located?

The region code is us1, and GremlinsAlpha publishes no region. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 24.214.34.225:28015 is its address.

Tags

Which Rust Heatmap lists and filters include GremlinsAlpha?

The Rust Heatmap lists that GremlinsAlpha fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on GremlinsAlpha mean?

These are the tags GremlinsAlpha publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2602 (Protocol): To join, run the same version: game protocol 2602; cs132425 (Build): This build is 132425; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus1 (Region code): Region code: us1; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join GremlinsAlpha?

Enter client.connect 24.214.34.225:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$rus1,v2602,gmrust,cs132425,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2602
Protocol To join, run the same version: game protocol 2602.
cs132425
Build This build is 132425.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus1
Region code Region code: us1.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.