My FDLWI Gaming Rust server | Powered by AMP
Offline 24.159.229.37:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on My FDLWI Gaming Rust server | Powered by AMP?
My FDLWI Gaming Rust server | Powered by AMP has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 14 hours ago the server made the world it is on now.
Player counts
How busy is My FDLWI Gaming Rust server | Powered by AMP?
My FDLWI Gaming Rust server | Powered by AMP went quiet 21 days 13 hours ago and is offline right now.
How does My FDLWI Gaming Rust server | Powered by AMP rank against other Rust servers?
The top 71% of ranked servers includes My FDLWI Gaming Rust server | Powered by AMP, at #15,990 for player hours over the last seven days.
Settings and rules
Which map does My FDLWI Gaming Rust server | Powered by AMP run?
My FDLWI Gaming Rust server | Powered by AMP runs a procedural map, which the game generates.
What are the rules and settings on My FDLWI Gaming Rust server | Powered by AMP?
A gather rate is not given in the name My FDLWI Gaming Rust server | Powered by AMP. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My FDLWI Gaming Rust server | Powered by AMP run?
Rust network protocol 2634 and build 166652 is the build My FDLWI Gaming Rust server | Powered by AMP runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My FDLWI Gaming Rust server | Powered by AMP online, and how reliable is it?
Last seen 21 days 13 hours ago, My FDLWI Gaming Rust server | Powered by AMP is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 6 October 2026.
Where is My FDLWI Gaming Rust server | Powered by AMP located?
Nothing about a region comes from My FDLWI Gaming Rust server | Powered by AMP. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 24.159.229.37:28015.
Tags
Which Rust Heatmap lists and filters include My FDLWI Gaming Rust server | Powered by AMP?
Modded Rust servers, by live population are the Rust Heatmap lists that My FDLWI Gaming Rust server | Powered by AMP fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My FDLWI Gaming Rust server | Powered by AMP mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags My FDLWI Gaming Rust server | Powered by AMP publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join My FDLWI Gaming Rust server | Powered by AMP?
Enter client.connect 24.159.229.37:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.