Rust HeatmapInfrared · players
IR live Players57,310 Servers11,753 Warm3,407 Fresh wipes · 3h132 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

ARD1111

Offline NA 23.27.211.5:28915 checked 23d ago

monthly wipes vanillamoddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,838
rank
top 66% · #1496 in NA
27d ago
last wipe
monthly schedule
7d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 23d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 66% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

16
wipe-day peak
players, last three wipes

Coming wipes

7d 19h
Thu 5 Nov, 19:00 UTC
FW
35d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 47 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:22 UTC FW27d ago 16 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on ARD1111?

Its recent wipes drew an average peak of 16 players. 47 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on ARD1111?

The only wipe on ARD1111 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 3 hours ago. The tags list one wipe a month.

Player counts

How busy is ARD1111?

Last seen 23 days 7 hours ago, ARD1111 is offline at the moment.

How does ARD1111 rank against other Rust servers?

Seven-day player hours place ARD1111 at #14,838, in the top 66% of ranked servers; within North America it is #1,496.

Settings and rules

Which map does ARD1111 run?

The map on ARD1111 is procedural, size 2,000 with seed 917698130, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on ARD1111?

No gather rate appears in the name ARD1111. The group limit is 15 players. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does ARD1111 run?

Rust network protocol 2634 and build 166494 on Windows is what ARD1111 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is ARD1111 online, and how reliable is it?

ARD1111 is down just now; the last sighting was 23 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 30 September 2026.

Where is ARD1111 located?

The NA tag is how ARD1111 lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 23.27.211.5:28915.

Tags

Which Rust Heatmap lists and filters include ARD1111?

The Rust Heatmap lists that ARD1111 fits are: Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on ARD1111 mean?

The game's server browser reads the tags ARD1111 publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts15 (Group limit): Teams cap at 15; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): This build is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join ARD1111?

Enter client.connect 23.27.211.5:28915 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166494,ts15,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts15
Group limit Teams cap at 15.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166494
Build This build is 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.