Rust HeatmapInfrared · players
IR live Players102,621 Servers11,897 Warm3,980 Fresh wipes · 3h399 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |

Online NA 23.26.121.202:30015 checked 13m ago

10x biweekly wipes moddedoxidepve
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 18:00flare: a wipe in that hourThu 16:00
1
7-day average
peak 4
#2,967
rank
top 13% · #493 in NA
13d ago
last wipe
biweekly schedule
7d 1h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 13m ago

Li2Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

7d 1h
Thu 5 Nov, 19:00 UTC
FW
14d 0h
Thu 12 Nov, 18:06 UTC
35d 1h
Thu 3 Dec, 19:00 UTC
FW
42d 0h
Thu 10 Dec, 18:06 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:06 UTC13d ago 1 – running 0
Thu 1 Oct, 18:15 UTC FW27d ago 1 held half 14 days 0
Thu 17 Sep, 18:01 UTC41d ago 3 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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33 / 100
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NA · groups of 8+ · 10x · biweekly · 4 on average
2 / 40
[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO
NA · groups of 15+ · 10x · biweekly · 4 on average
2 / 100
GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa
NA · groups of 15+ · 10x · biweekly · 4 on average
3 / 100
[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase
NA · groups of 15+ · 10x · biweekly · 4 on average
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MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]
NA · groups of 8+ · 10x · biweekly · 3 on average
4 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 7 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | runs a wipe schedule of every 4 weeks on Thursday at 18:06 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 13 days 23 hours ago. The tags declare one wipe every two weeks.

Player counts

How busy is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

Of 100 slots on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |, 1 are in use right now. A seven-day average of 1 players, with a peak of 4. Its busiest point in the last 48 hours was 22:00 UTC, averaging 2 players.

How does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | rank against other Rust servers?

Top 13% of ranked servers and #493 in North America: that is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | at #2,967 for player hours over seven days.

Map and rules

Which map does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | run?

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

According to its name, [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | has a 10x gather rate. Groups can contain up to 8 players, the default in the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | run?

The build on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | online, and how reliable is it?

Online now: [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |. About 4 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | located?

The NA tag is how [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. 23.26.121.202:30015 is its address.

Does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | run smoothly?

The last 48 hours brought an average of 116 server fps and a floor of 104. Buildings, deployables and the rest of the world came to as much as 133,824 entities. At its peak it held 4,056 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

The Rust Heatmap lists that [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | fits are: 10x Rust servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x brings it up.

What do the server tags on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | mean?

gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): In the server browser it sits under North America are the tags [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

To join by console, open it with F1 in Rust and enter client.connect 23.26.121.202:30015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/the-masters.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Slot count: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.