asdf
Online 23.186.113.121:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 23:57 UTC10d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on asdf?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on asdf?
The record of asdf's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 10 days 21 hours ago.
Player counts
How busy is asdf?
Of 40 slots on asdf, 0 are in use right now. Averaged over the past week: 0 players.
How does asdf rank against other Rust servers?
Player hours over seven days put asdf at #15,268, in the top 68% of ranked servers.
Settings and rules
Which map does asdf run?
A procedural map of size 3,000 with seed 1, generated by the game, runs on asdf. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on asdf?
The name asdf does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does asdf run?
Rust network protocol 2634 and build 167781 is the build asdf runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is asdf online, and how reliable is it?
Online now: asdf. About 10 days 20 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is asdf located?
A region is not published for asdf. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 23.186.113.121:28015.
Does asdf run smoothly?
The last 48 hours brought an average of 88 server fps and a floor of 56. Buildings, deployables and the rest of the world came to as much as 47,264 entities. The highest memory use was 3,651 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include asdf?
These Rust Heatmap lists include asdf: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on asdf mean?
gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags asdf publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join asdf?
To join by console, open it with F1 in Rust and enter client.connect 23.186.113.121:28015. Or press Launch Rust on this page, which connects you through Steam.