Dire Wolves | We die the most!
Offline 23.17.249.73:28015 checked 10h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Dire Wolves | We die the most!?
Its rhythm cannot yet be told: too few of Dire Wolves | We die the most!'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 1 hours ago the server made the world it is on now.
Population
How busy is Dire Wolves | We die the most!?
The last time Dire Wolves | We die the most! was seen was 10 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 1.
How does Dire Wolves | We die the most! rank against other Rust servers?
Player hours over seven days put Dire Wolves | We die the most! at #9,866, in the top 45% of ranked servers.
Settings and rules
Which map does Dire Wolves | We die the most! run?
The game generates the procedural map on Dire Wolves | We die the most!.
What are the rules and settings on Dire Wolves | We die the most!?
A gather rate is not given in the name Dire Wolves | We die the most!. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Dire Wolves | We die the most! run?
Rust network protocol 2635 and build 168909 is the build Dire Wolves | We die the most! runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Dire Wolves | We die the most! online, and how reliable is it?
Offline at the moment: Dire Wolves | We die the most! was last seen 10 hours ago. 144 of 144 hours up over the last 6 full days, which is 100%. Rust Heatmap has had it on record since 21 October 2026.
Where is Dire Wolves | We die the most! located?
A region is not published for Dire Wolves | We die the most!. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 23.17.249.73:28015.
Tags
Which Rust Heatmap lists and filters include Dire Wolves | We die the most!?
The Rust Heatmap lists that Dire Wolves | We die the most! fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Dire Wolves | We die the most! mean?
These are the tags Dire Wolves | We die the most! publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): The slot count is 15; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Dire Wolves | We die the most!?
To join by console, open it with F1 in Rust and enter client.connect 23.17.249.73:28015. Or press Launch Rust on this page, which connects you through Steam.