FS DEV - Private Server
Online 23.161.168.58:28028 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on FS DEV - Private Server?
Its rhythm cannot yet be told: too few of FS DEV - Private Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 208 days 16 hours ago the server made the world it is on now.
Population
How busy is FS DEV - Private Server?
The current population of FS DEV - Private Server is 0, against 50 slots. A seven-day average of 0 players, with a peak of 2.
How does FS DEV - Private Server rank against other Rust servers?
Ranked #10,044 on seven-day player hours, FS DEV - Private Server is in the top 45% of all ranked servers.
Settings and rules
Which map does FS DEV - Private Server run?
FS DEV - Private Server runs a procedural map of size 6,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on FS DEV - Private Server?
A gather rate is not given in the name FS DEV - Private Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does FS DEV - Private Server run?
Rust network protocol 2635 and build 168909 is the build FS DEV - Private Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is FS DEV - Private Server online, and how reliable is it?
Online now: FS DEV - Private Server. The uptime it reports puts the last restart at about 23 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is FS DEV - Private Server located?
The region code is us5, and FS DEV - Private Server publishes no region. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 23.161.168.58:28028.
Does FS DEV - Private Server run smoothly?
It averaged 30 server fps over the last 48 hours, with a low of 25. The world held as many as 101,263 entities, buildings and deployables included. The highest memory use was 3,341 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include FS DEV - Private Server?
These Rust Heatmap lists include FS DEV - Private Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on FS DEV - Private Server mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus5 (Region code): The region code for this server is us5; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags FS DEV - Private Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join FS DEV - Private Server?
Enter client.connect 23.161.168.58:28028 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/aBqd5Ry7Q3.
