jpellis server
Online 23.109.125.128:28423 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on jpellis server?
Its rhythm cannot yet be told: too few of jpellis server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 20 hours ago the server made the world it is on now.
Population
How busy is jpellis server?
The current population of jpellis server is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 2. Look at 03:00 UTC for the last 48 hours: that hour averaged 2 players.
How does jpellis server rank against other Rust servers?
Ranked #5,237 on seven-day player hours, jpellis server is in the top 23% of all ranked servers.
Rules and settings
Which map does jpellis server run?
The map on jpellis server is procedural, size 3,600 with seed 2147483647, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on jpellis server?
The name jpellis server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does jpellis server run?
The build on jpellis server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is jpellis server online, and how reliable is it?
The server is up at the moment: jpellis server is online. The uptime it reports puts the last restart at about 20 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 19 October 2026.
Where is jpellis server located?
A region is not published for jpellis server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 23.109.125.128:28423.
Does jpellis server run smoothly?
It averaged 123 server fps over the last 48 hours, with a low of 99. Entities peaked at 90,641, counting buildings, deployables and all the rest of the world. At its peak it held 4,732 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include jpellis server?
The Rust Heatmap lists that jpellis server fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on jpellis server mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags jpellis server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join jpellis server?
Enter client.connect 23.109.125.128:28423 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.