Rust HeatmapInfrared · players
IR live Players102,807 Servers11,892 Warm3,961 Fresh wipes · 3h356 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–2° · slots

OLD MONEY RUST DEV - LOCAL TEST

Offline 223.204.220.86:38215 checked 7d ago

moddedcarbon
Sp1 · players now 1/ 2
50% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,111
rank
top 59%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
82 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
228 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
351 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on OLD MONEY RUST DEV - LOCAL TEST?

The record of OLD MONEY RUST DEV - LOCAL TEST's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 10 days 4 hours ago.

Player counts

How busy is OLD MONEY RUST DEV - LOCAL TEST?

The last time OLD MONEY RUST DEV - LOCAL TEST was seen was 7 days 20 hours ago, and it is offline now.

How does OLD MONEY RUST DEV - LOCAL TEST rank against other Rust servers?

The top 59% of ranked servers includes OLD MONEY RUST DEV - LOCAL TEST, at #13,111 for player hours over the last seven days.

Settings and rules

Which map does OLD MONEY RUST DEV - LOCAL TEST run?

A procedural map, generated by the game, runs on OLD MONEY RUST DEV - LOCAL TEST.

What are the rules and settings on OLD MONEY RUST DEV - LOCAL TEST?

A gather rate is not given in the name OLD MONEY RUST DEV - LOCAL TEST. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does OLD MONEY RUST DEV - LOCAL TEST run?

Rust network protocol 2634 and build 167781 on Windows is what OLD MONEY RUST DEV - LOCAL TEST runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is OLD MONEY RUST DEV - LOCAL TEST online, and how reliable is it?

Offline at the moment: OLD MONEY RUST DEV - LOCAL TEST was last seen 7 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 19 October 2026.

Where is OLD MONEY RUST DEV - LOCAL TEST located?

No region is published by OLD MONEY RUST DEV - LOCAL TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 223.204.220.86:38215 is its address.

Lists and filters

Which Rust Heatmap lists and filters include OLD MONEY RUST DEV - LOCAL TEST?

Modded Rust servers, by live population are the Rust Heatmap lists that OLD MONEY RUST DEV - LOCAL TEST fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on OLD MONEY RUST DEV - LOCAL TEST mean?

gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags OLD MONEY RUST DEV - LOCAL TEST publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join OLD MONEY RUST DEV - LOCAL TEST?

Enter client.connect 223.204.220.86:38215 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp2
Max players The slot count is 2.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.