OLD MONEY RUST DEV - LOCAL TEST
Offline 223.204.220.86:38215 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on OLD MONEY RUST DEV - LOCAL TEST?
The record of OLD MONEY RUST DEV - LOCAL TEST's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 10 days 4 hours ago.
Player counts
How busy is OLD MONEY RUST DEV - LOCAL TEST?
The last time OLD MONEY RUST DEV - LOCAL TEST was seen was 7 days 20 hours ago, and it is offline now.
How does OLD MONEY RUST DEV - LOCAL TEST rank against other Rust servers?
The top 59% of ranked servers includes OLD MONEY RUST DEV - LOCAL TEST, at #13,111 for player hours over the last seven days.
Settings and rules
Which map does OLD MONEY RUST DEV - LOCAL TEST run?
A procedural map, generated by the game, runs on OLD MONEY RUST DEV - LOCAL TEST.
What are the rules and settings on OLD MONEY RUST DEV - LOCAL TEST?
A gather rate is not given in the name OLD MONEY RUST DEV - LOCAL TEST. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does OLD MONEY RUST DEV - LOCAL TEST run?
Rust network protocol 2634 and build 167781 on Windows is what OLD MONEY RUST DEV - LOCAL TEST runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is OLD MONEY RUST DEV - LOCAL TEST online, and how reliable is it?
Offline at the moment: OLD MONEY RUST DEV - LOCAL TEST was last seen 7 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 19 October 2026.
Where is OLD MONEY RUST DEV - LOCAL TEST located?
No region is published by OLD MONEY RUST DEV - LOCAL TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 223.204.220.86:38215 is its address.
Lists and filters
Which Rust Heatmap lists and filters include OLD MONEY RUST DEV - LOCAL TEST?
Modded Rust servers, by live population are the Rust Heatmap lists that OLD MONEY RUST DEV - LOCAL TEST fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on OLD MONEY RUST DEV - LOCAL TEST mean?
gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags OLD MONEY RUST DEV - LOCAL TEST publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join OLD MONEY RUST DEV - LOCAL TEST?
Enter client.connect 223.204.220.86:38215 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.