OLD MONEY RUST DEV - LOCAL TEST
Offline 223.204.220.219:38215 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on OLD MONEY RUST DEV - LOCAL TEST?
Its rhythm cannot yet be told: too few of OLD MONEY RUST DEV - LOCAL TEST's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 10 days 8 hours ago the server made the world it is on now.
Player counts
How busy is OLD MONEY RUST DEV - LOCAL TEST?
Last seen 7 days ago, OLD MONEY RUST DEV - LOCAL TEST is offline at the moment. The average across the last seven days is 1 players; the peak reached 1.
How does OLD MONEY RUST DEV - LOCAL TEST rank against other Rust servers?
Player hours over seven days put OLD MONEY RUST DEV - LOCAL TEST at #13,042, in the top 59% of ranked servers.
Settings and rules
Which map does OLD MONEY RUST DEV - LOCAL TEST run?
A procedural map, generated by the game, runs on OLD MONEY RUST DEV - LOCAL TEST.
What are the rules and settings on OLD MONEY RUST DEV - LOCAL TEST?
The name OLD MONEY RUST DEV - LOCAL TEST does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does OLD MONEY RUST DEV - LOCAL TEST run?
Rust network protocol 2635 and build 168909 is the build OLD MONEY RUST DEV - LOCAL TEST runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is OLD MONEY RUST DEV - LOCAL TEST online, and how reliable is it?
OLD MONEY RUST DEV - LOCAL TEST is down just now; the last sighting was 7 days ago. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. The first record of it on Rust Heatmap is 21 October 2026.
Where is OLD MONEY RUST DEV - LOCAL TEST located?
A region is not published for OLD MONEY RUST DEV - LOCAL TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 223.204.220.219:38215 is its address.
Tags
Which Rust Heatmap lists and filters include OLD MONEY RUST DEV - LOCAL TEST?
Modded Rust servers, by live population are the Rust Heatmap lists that OLD MONEY RUST DEV - LOCAL TEST fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on OLD MONEY RUST DEV - LOCAL TEST mean?
These are the tags OLD MONEY RUST DEV - LOCAL TEST publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join OLD MONEY RUST DEV - LOCAL TEST?
Press F1 in Rust to open the console, then enter client.connect 223.204.220.219:38215. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.