test88995
Offline 222.98.182.217:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on test88995?
Its rhythm cannot yet be told: too few of test88995's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 46 days 13 hours ago.
Population
How busy is test88995?
The last time test88995 was seen was 43 days 6 hours ago, and it is offline now.
How does test88995 rank against other Rust servers?
The top – of ranked servers includes test88995, at #13,288 for player hours over the last seven days.
Map and rules
Which map does test88995 run?
A procedural map, generated by the game, runs on test88995.
What are the rules and settings on test88995?
No gather rate appears in the name test88995. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does test88995 run?
Rust network protocol 2633 and build 162929 on Windows is what test88995 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is test88995 online, and how reliable is it?
test88995 is down just now; the last sighting was 43 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 15 September 2026.
Where is test88995 located?
Nothing about a region comes from test88995. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 222.98.182.217:28015.
Tags
Which Rust Heatmap lists and filters include test88995?
Modded Rust servers, by live population are the Rust Heatmap lists that test88995 fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on test88995 mean?
These are the tags test88995 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): Build 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join test88995?
Enter client.connect 222.98.182.217:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.