Rust HeatmapInfrared · players
IR live Players65,278 Servers11,749 Warm3,453 Fresh wipes · 3h195 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–169° · slots

[NZ/AU] ChilledKiwi 2x Gather

Offline 222.153.84.199:28015 checked 10d ago

2x moddedcarbon
Sp1 · players now 0/ 169
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,324
rank
top 70%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct17 Oct21 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 16 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:26 UTC12d ago 2 – running 0
Fri 16 Oct, 07:31 UTC13d ago 2 – 0.5 days 0
Fri 9 Oct, 05:46 UTC20d ago 4 halved by day 3 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
6 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 63 on average
20 / 75
Rust Perth | 2x | Fortnightly | Convoys |
OC · groups of 8+ · 2x · biweekly · 1 on average
0 / 50
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)
OC · groups of 8+ · 2x · monthly · 1 on average
0 / 100
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events
OC · groups of 8+ · 2x · biweekly · 1 on average
3 / 40
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped
OC · groups of 20+ · 3x · monthly · 8 on average
86 / 125

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [NZ/AU] ChilledKiwi 2x Gather?

The average peak across its recent wipes is 3 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.

What is the wipe schedule on [NZ/AU] ChilledKiwi 2x Gather?

There is no next wipe to predict on [NZ/AU] ChilledKiwi 2x Gather, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 12 days 15 hours ago.

Player counts

How busy is [NZ/AU] ChilledKiwi 2x Gather?

Last seen 10 days 23 hours ago, [NZ/AU] ChilledKiwi 2x Gather is offline at the moment.

How does [NZ/AU] ChilledKiwi 2x Gather rank against other Rust servers?

Ranked #15,324 on seven-day player hours, [NZ/AU] ChilledKiwi 2x Gather is in the top 70% of all ranked servers.

Rules and settings

Which map does [NZ/AU] ChilledKiwi 2x Gather run?

[NZ/AU] ChilledKiwi 2x Gather runs a procedural map of size 3,650 with seed 1255324785, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [NZ/AU] ChilledKiwi 2x Gather?

[NZ/AU] ChilledKiwi 2x Gather's name indicates a gather rate of 2x. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [NZ/AU] ChilledKiwi 2x Gather run?

The build on [NZ/AU] ChilledKiwi 2x Gather is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is [NZ/AU] ChilledKiwi 2x Gather online, and how reliable is it?

Offline at the moment: [NZ/AU] ChilledKiwi 2x Gather was last seen 10 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 5 October 2026.

Where is [NZ/AU] ChilledKiwi 2x Gather located?

The name of [NZ/AU] ChilledKiwi 2x Gather points to Oceania, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. 222.153.84.199:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include [NZ/AU] ChilledKiwi 2x Gather?

The Rust Heatmap lists that [NZ/AU] ChilledKiwi 2x Gather fits are: 2x Rust servers, Oceania Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on [NZ/AU] ChilledKiwi 2x Gather mean?

gmrust (Game mode): Rust survival, standard rules; mp169 (Max players): This server has 169 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags [NZ/AU] ChilledKiwi 2x Gather publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [NZ/AU] ChilledKiwi 2x Gather?

To join by console, open it with F1 in Rust and enter client.connect 222.153.84.199:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/NKUAwe59wX.

KeyServer tags

what each one means

Published as mp169,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp169
Max players This server has 169 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.