Rust HeatmapInfrared · players
IR live Players103,852 Servers11,890 Warm4,020 Fresh wipes · 3h420 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–169° · slots

[NZ/AU] ChilledKiwi 2x Gather

Offline 222.153.243.148:28015 checked 24d ago

2x moddedcarbon
Sp1 · players now 1/ 169
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,653
rank
top 61%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 24d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:02 UTC27d ago 4 – running 0
Fri 25 Sep, 06:35 UTC34d ago 3 held half 6.9 days 0
Fri 18 Sep, 05:14 UTC41d ago 3 halved by day 4 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
1 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 63 on average
3 / 75
Rust Perth | 2x | Fortnightly | Convoys |
OC · groups of 8+ · 2x · biweekly · 1 on average
0 / 50
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events
OC · groups of 8+ · 2x · biweekly · 1 on average
0 / 40
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped
OC · groups of 20+ · 3x · monthly · 10 on average
5 / 100
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped
OC · groups of 10+ · 3x · monthly · 6 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [NZ/AU] ChilledKiwi 2x Gather?

Its recent wipes drew an average peak of 3 players. 26 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 50% of its recent wipes. By day 4 it was below half in the wipes that did not hold.

What is the wipe schedule on [NZ/AU] ChilledKiwi 2x Gather?

There is no next wipe to predict on [NZ/AU] ChilledKiwi 2x Gather, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 14 hours ago the server made the world it is on now.

Population

How busy is [NZ/AU] ChilledKiwi 2x Gather?

The last time [NZ/AU] ChilledKiwi 2x Gather was seen was 24 days 7 hours ago, and it is offline now.

How does [NZ/AU] ChilledKiwi 2x Gather rank against other Rust servers?

Player hours over seven days put [NZ/AU] ChilledKiwi 2x Gather at #13,653, in the top 61% of ranked servers.

Rules and settings

Which map does [NZ/AU] ChilledKiwi 2x Gather run?

[NZ/AU] ChilledKiwi 2x Gather runs a procedural map of size 3,900 with seed 2147483647, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [NZ/AU] ChilledKiwi 2x Gather?

According to its name, [NZ/AU] ChilledKiwi 2x Gather has a 2x gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [NZ/AU] ChilledKiwi 2x Gather run?

The build on [NZ/AU] ChilledKiwi 2x Gather is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is [NZ/AU] ChilledKiwi 2x Gather online, and how reliable is it?

[NZ/AU] ChilledKiwi 2x Gather is down just now; the last sighting was 24 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is [NZ/AU] ChilledKiwi 2x Gather located?

No region tag comes from [NZ/AU] ChilledKiwi 2x Gather, but its name points to Oceania. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 222.153.243.148:28015 is its address.

Tags

Which Rust Heatmap lists and filters include [NZ/AU] ChilledKiwi 2x Gather?

These Rust Heatmap lists include [NZ/AU] ChilledKiwi 2x Gather: 2x Rust servers, Oceania Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

What do the server tags on [NZ/AU] ChilledKiwi 2x Gather mean?

gmrust (Game mode): Survival in the standard Rust form; mp169 (Max players): This server has 169 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon are the tags [NZ/AU] ChilledKiwi 2x Gather publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [NZ/AU] ChilledKiwi 2x Gather?

Press F1 in Rust to open the console, then enter client.connect 222.153.243.148:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/NKUAwe59wX.

KeyServer tags

what each one means

Published as mp169,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp169
Max players This server has 169 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.