ICYTY RUST | PVE/PVP
Online 220.158.30.145:28015 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:33 UTC22d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on ICYTY RUST | PVE/PVP?
Its recent wipes drew an average peak of 1 players. 27 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on ICYTY RUST | PVE/PVP?
The record of ICYTY RUST | PVE/PVP's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 22 days ago.
Player counts
How busy is ICYTY RUST | PVE/PVP?
ICYTY RUST | PVE/PVP currently has 0 of its 30 slots filled. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 0 players.
How does ICYTY RUST | PVE/PVP rank against other Rust servers?
The top 49% of ranked servers includes ICYTY RUST | PVE/PVP, at #10,795 for player hours over the last seven days.
Rules and settings
Which map does ICYTY RUST | PVE/PVP run?
ICYTY RUST | PVE/PVP runs a procedural map of size 3,500 with seed 123456, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on ICYTY RUST | PVE/PVP?
The name ICYTY RUST | PVE/PVP does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does ICYTY RUST | PVE/PVP run?
The build on ICYTY RUST | PVE/PVP is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ICYTY RUST | PVE/PVP online, and how reliable is it?
Online now: ICYTY RUST | PVE/PVP. Its reported uptime dates the last restart to about 3 days 22 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is ICYTY RUST | PVE/PVP located?
A region is not published for ICYTY RUST | PVE/PVP. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 220.158.30.145:28015.
Does ICYTY RUST | PVE/PVP run smoothly?
Average server fps over the last 48 hours was 103; it never dropped below 70. Buildings, deployables and the rest of the world came to as much as 69,781 entities. At its peak it held 3,355 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include ICYTY RUST | PVE/PVP?
The Rust Heatmap lists that ICYTY RUST | PVE/PVP fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ICYTY RUST | PVE/PVP mean?
The game's server browser reads the tags ICYTY RUST | PVE/PVP publishes: gmrust (Game mode): Survival in the standard Rust form; mp30 (Max players): Slot count: 30; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join ICYTY RUST | PVE/PVP?
Press F1 in Rust to open the console, then enter client.connect 220.158.30.145:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.