Rust HeatmapInfrared · players
IR live Players77,657 Servers11,837 Warm3,729 Fresh wipes · 3h257 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

TEST SERVER

Offline 220.129.139.252:28215 checked 23d ago

monthly wipes moddedoxidepvesoftcore
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,963
rank
top 71%
26d ago
last wipe
monthly schedule
7d 4h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 23d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 4h
Thu 5 Nov, 19:00 UTC
FW
35d 4h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:03 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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47 / 128
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27 / 100
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EA · groups of 20+ · monthly · 21 on average
28 / 100
低调/PVE/10倍废料/养老/死亡不掉/等级/强化
EA · groups of 20+ · monthly · 17 on average
20 / 200
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉
EA · groups of 20+ · monthly · 14 on average
15 / 200
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EA · groups of 20+ · monthly · 14 on average
17 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on TEST SERVER?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 20 hours in.

What is the wipe schedule on TEST SERVER?

A single monthly wipe, the force wipe, is all TEST SERVER runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 26 days 2 hours ago. A monthly wipe is what its tags declare.

Population

How busy is TEST SERVER?

The last time TEST SERVER was seen was 23 days 18 hours ago, and it is offline now.

How does TEST SERVER rank against other Rust servers?

Player hours over seven days put TEST SERVER at #15,963, in the top 71% of ranked servers.

Map and rules

Which map does TEST SERVER run?

A procedural map, generated by the game, runs on TEST SERVER.

What are the rules and settings on TEST SERVER?

A gather rate is not given in the name TEST SERVER. The group limit is 8 players, which is the game's default. The server runs softcore, The lighter mode from Facepunch, where part of your loot is kept. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does TEST SERVER run?

Rust network protocol 2634 and build 166652 on Windows is what TEST SERVER runs. Steam updates your game for you, and the protocol has to match for you to join.

Is TEST SERVER online, and how reliable is it?

Offline at the moment: TEST SERVER was last seen 23 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 1 October 2026.

Where is TEST SERVER located?

Nothing about a region comes from TEST SERVER. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 220.129.139.252:28215.

Tags

Which Rust Heatmap lists and filters include TEST SERVER?

The Rust Heatmap lists that TEST SERVER fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on TEST SERVER mean?

gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^s (Softcore): Facepunch's softcore mode, the easier one, keeps part of your inventory on death; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags TEST SERVER publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join TEST SERVER?

To join by console, open it with F1 in Rust and enter client.connect 220.129.139.252:28215. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,^m,^s,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players The slot count is 20.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^s
Softcore Facepunch's softcore mode, the easier one, keeps part of your inventory on death.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.