TEST SERVER
Offline 220.129.138.249:28215 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TEST SERVER?
Drawn from the force wipe, the next wipe on TEST SERVER is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 53 days 1 hours ago. The tags list one wipe a month.
Player counts
How busy is TEST SERVER?
Last seen 34 days 14 hours ago, TEST SERVER is offline at the moment.
How does TEST SERVER rank against other Rust servers?
The top 71% of ranked servers includes TEST SERVER, at #15,924 for player hours over the last seven days.
Rules and settings
Which map does TEST SERVER run?
A procedural map, generated by the game, runs on TEST SERVER.
What are the rules and settings on TEST SERVER?
No gather rate appears in the name TEST SERVER. The group limit is 8 players, which is the game's default. The server runs softcore, A more forgiving Facepunch mode, keeping part of your loot. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does TEST SERVER run?
The build on TEST SERVER is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is TEST SERVER online, and how reliable is it?
Offline at the moment: TEST SERVER was last seen 34 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 21 September 2026.
Where is TEST SERVER located?
Nothing about a region comes from TEST SERVER. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 220.129.138.249:28215.
Tags
Which Rust Heatmap lists and filters include TEST SERVER?
The Rust Heatmap lists that TEST SERVER fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on TEST SERVER mean?
gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): The slot count is 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^s (Softcore): Facepunch's softcore mode, the easier one, keeps part of your inventory on death; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags TEST SERVER publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join TEST SERVER?
To join by console, open it with F1 in Rust and enter client.connect 220.129.138.249:28215. Or press Launch Rust on this page, which connects you through Steam.