rustark compile test
Offline 219.248.160.167:28525 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on rustark compile test?
rustark compile test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 14 hours ago the server made the world it is on now.
Population
How busy is rustark compile test?
rustark compile test went quiet 26 days 14 hours ago and is offline right now.
How does rustark compile test rank against other Rust servers?
Ranked #15,958 on seven-day player hours, rustark compile test is in the top 70% of all ranked servers.
Map and rules
Which map does rustark compile test run?
rustark compile test runs a procedural map, which the game generates.
What are the rules and settings on rustark compile test?
No gather rate appears in the name rustark compile test. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does rustark compile test run?
Rust network protocol 2634 and build 166494 is the build rustark compile test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is rustark compile test online, and how reliable is it?
Last seen 26 days 14 hours ago, rustark compile test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 3 October 2026.
Where is rustark compile test located?
A region is not published for rustark compile test. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 219.248.160.167:28525.
Lists and filters
Which Rust Heatmap lists and filters include rustark compile test?
The Rust Heatmap lists that rustark compile test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on rustark compile test mean?
These are the tags rustark compile test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join rustark compile test?
Enter client.connect 219.248.160.167:28525 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.