TECH.C. Rust Server Season1
Offline 219.104.173.56:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:06 UTC25d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TECH.C. Rust Server Season1?
The record of TECH.C. Rust Server Season1's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 22 hours ago.
Population
How busy is TECH.C. Rust Server Season1?
TECH.C. Rust Server Season1 went quiet 17 days 4 hours ago and is offline right now.
How does TECH.C. Rust Server Season1 rank against other Rust servers?
The top 71% of ranked servers includes TECH.C. Rust Server Season1, at #15,627 for player hours over the last seven days.
Settings and rules
Which map does TECH.C. Rust Server Season1 run?
TECH.C. Rust Server Season1 runs a procedural map, which the game generates.
What are the rules and settings on TECH.C. Rust Server Season1?
No gather rate appears in the name TECH.C. Rust Server Season1. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does TECH.C. Rust Server Season1 run?
Rust network protocol 2634 and build 166652 on Windows is what TECH.C. Rust Server Season1 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TECH.C. Rust Server Season1 online, and how reliable is it?
Offline at the moment: TECH.C. Rust Server Season1 was last seen 17 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 September 2026.
Where is TECH.C. Rust Server Season1 located?
Nothing about a region comes from TECH.C. Rust Server Season1. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 219.104.173.56:28015.
Tags
Which Rust Heatmap lists and filters include TECH.C. Rust Server Season1?
The Rust Heatmap lists that TECH.C. Rust Server Season1 fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on TECH.C. Rust Server Season1 mean?
The game's server browser reads the tags TECH.C. Rust Server Season1 publishes: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): Slot count: 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join TECH.C. Rust Server Season1?
Enter client.connect 219.104.173.56:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.