BuildRaid Lobby
Offline 219.104.135.215:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 15:16 UTC30d ago | 0° | – | running | 0 |
| Mon 14 Sep, 15:45 UTC45d ago | 1° | halved by day 6 | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on BuildRaid Lobby?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 6.
What is the wipe schedule on BuildRaid Lobby?
The record of BuildRaid Lobby's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 30 days 2 hours ago.
Player counts
How busy is BuildRaid Lobby?
BuildRaid Lobby went quiet 30 days 1 hours ago and is offline right now.
How does BuildRaid Lobby rank against other Rust servers?
Player hours over seven days put BuildRaid Lobby at #16,880, in the top 71% of ranked servers.
Rules and settings
Which map does BuildRaid Lobby run?
A procedural map, generated by the game, runs on BuildRaid Lobby.
What are the rules and settings on BuildRaid Lobby?
No gather rate appears in the name BuildRaid Lobby. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does BuildRaid Lobby run?
Rust network protocol 2633 and build 163794 on Windows is what BuildRaid Lobby runs. To join, your game must match the protocol; Steam handles the update.
Is BuildRaid Lobby online, and how reliable is it?
Last seen 30 days 1 hours ago, BuildRaid Lobby is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is BuildRaid Lobby located?
Nothing about a region comes from BuildRaid Lobby. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 219.104.135.215:28015.
Lists and filters
Which Rust Heatmap lists and filters include BuildRaid Lobby?
The Rust Heatmap lists that BuildRaid Lobby fits are: Rust build servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on BuildRaid Lobby mean?
The game's server browser reads the tags BuildRaid Lobby publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join BuildRaid Lobby?
Enter client.connect 219.104.135.215:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.