Snow_Main
Offline 217.60.245.30:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:51 UTC5d ago | 12° | – | running | 1 |
| Wed 21 Oct, 11:15 UTC7d ago | 13° | held half | 2.2 days | 2 |
| Tue 20 Oct, 15:43 UTC8d ago | 13° | – | 0.8 days | 0 |
| Sat 17 Oct, 17:02 UTC11d ago | 17° | halved by day 1 | 2.9 days | 0 |
| Fri 16 Oct, 21:28 UTC12d ago | 17° | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Snow_Main?
Its recent wipes drew an average peak of 13 players. 18 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on Snow_Main?
Wipes come at irregular times on Snow_Main, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 5 days 11 hours ago the server made the world it is on now.
Population
How busy is Snow_Main?
Snow_Main went quiet 4 days 7 hours ago and is offline right now. The average across the last seven days is 3 players; the peak reached 12.
How does Snow_Main rank against other Rust servers?
Player hours over seven days put Snow_Main at #2,783, in the top 12% of ranked servers.
Map and rules
Which map does Snow_Main run?
The map on Snow_Main is procedural, size 3,000 with seed 645654, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Snow_Main?
The name Snow_Main does not specify a gather rate. The group limit is 1000 players. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does Snow_Main run?
Rust network protocol 2617 and build 140534 is the build Snow_Main runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Snow_Main online, and how reliable is it?
Snow_Main is down just now; the last sighting was 4 days 7 hours ago. It was up 70 of 168 hours across the last 7 full days, or 42% of the time. The first record of it on Rust Heatmap is 16 October 2026.
Where is Snow_Main located?
No region is published by Snow_Main. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 217.60.245.30:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Snow_Main?
Modded Rust servers, by live population are the Rust Heatmap lists that Snow_Main fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Snow_Main mean?
These are the tags Snow_Main publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): Slot count: 150; ts1000 (Group limit): Teams cap at 1000; v2617 (Protocol): Your game must match protocol 2617 to get in; cs140534 (Build): The game build here is 140534; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Snow_Main?
To join by console, open it with F1 in Rust and enter client.connect 217.60.245.30:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://free-rust.pro.