Rust HeatmapInfrared · players
IR live Players102,807 Servers11,892 Warm3,961 Fresh wipes · 3h356 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

MedioTesting Procgen

Offline 217.60.245.134:28104 checked 43d ago

moddedcarbon
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,465
rank
no region published
43d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 43d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
82 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
228 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
351 / 350

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on MedioTesting Procgen?

Its rhythm cannot yet be told: too few of MedioTesting Procgen's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 43 days 18 hours ago.

Player counts

How busy is MedioTesting Procgen?

The last time MedioTesting Procgen was seen was 43 days 18 hours ago, and it is offline now.

How does MedioTesting Procgen rank against other Rust servers?

Player hours over seven days put MedioTesting Procgen at #15,465, in the top – of ranked servers.

Settings and rules

What are the rules and settings on MedioTesting Procgen?

A gather rate is not given in the name MedioTesting Procgen. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does MedioTesting Procgen run?

Rust network protocol 2633 and build 163794 on Windows is what MedioTesting Procgen runs. Steam updates your game for you, and the protocol has to match for you to join.

Is MedioTesting Procgen online, and how reliable is it?

MedioTesting Procgen is down just now; the last sighting was 43 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 16 September 2026.

Where is MedioTesting Procgen located?

Nothing about a region comes from MedioTesting Procgen. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 217.60.245.134:28104.

Lists and filters

Which Rust Heatmap lists and filters include MedioTesting Procgen?

The Rust Heatmap lists that MedioTesting Procgen fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on MedioTesting Procgen mean?

The game's server browser reads the tags MedioTesting Procgen publishes: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join MedioTesting Procgen?

Press F1 in Rust to open the console, then enter client.connect 217.60.245.134:28104. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp200
Max players Slot count: 200.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163794
Build This build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.