Testing Purpose Server
Online 217.60.245.134:28055 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Testing Purpose Server?
Its rhythm cannot yet be told: too few of Testing Purpose Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 8 days 15 hours ago.
Player counts
How busy is Testing Purpose Server?
Testing Purpose Server currently has 0 of its 5 slots filled. A seven-day average of 0 players, with a peak of 1.
How does Testing Purpose Server rank against other Rust servers?
Ranked #12,924 on seven-day player hours, Testing Purpose Server is in the top 58% of all ranked servers.
Settings and rules
What are the rules and settings on Testing Purpose Server?
No gather rate appears in the name Testing Purpose Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Testing Purpose Server run?
The build on Testing Purpose Server is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Testing Purpose Server online, and how reliable is it?
The server is up at the moment: Testing Purpose Server is online. 112 of 168 hours up over the last 7 full days, which is 67%. Rust Heatmap has had it on record since 20 October 2026.
Where is Testing Purpose Server located?
No region is published by Testing Purpose Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 217.60.245.134:28055.
Lists and filters
Which Rust Heatmap lists and filters include Testing Purpose Server?
The Rust Heatmap lists that Testing Purpose Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Testing Purpose Server mean?
These are the tags Testing Purpose Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Testing Purpose Server?
To join by console, open it with F1 in Rust and enter client.connect 217.60.245.134:28055. Or press Launch Rust on this page, which connects you through Steam.