POTAPOVO
Online 217.60.240.45:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:51 UTC27d ago | 2° | – | running | 0 |
| Tue 29 Sep, 11:07 UTC29d ago | 2° | held half | 2.9 days | 1 |
| Mon 21 Sep, 17:14 UTC37d ago | 2° | halved by day 1 | 7.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on POTAPOVO?
The average peak across its recent wipes is 2 players. 2 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on POTAPOVO?
No next wipe can be predicted: POTAPOVO wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 29 days 23 hours ago the server made the world it is on now.
Population
How busy is POTAPOVO?
POTAPOVO currently has 0 of its 5 slots filled. Averaged over the past week: 0 players.
How does POTAPOVO rank against other Rust servers?
The top 69% of ranked servers includes POTAPOVO, at #15,338 for player hours over the last seven days.
Settings and rules
Which map does POTAPOVO run?
POTAPOVO runs a procedural map, which the game generates.
What are the rules and settings on POTAPOVO?
A gather rate is not given in the name POTAPOVO. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does POTAPOVO run?
The build on POTAPOVO is Rust network protocol 2635 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is POTAPOVO online, and how reliable is it?
The server is up at the moment: POTAPOVO is online. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 21 September 2026.
Where is POTAPOVO located?
A region is not published for POTAPOVO. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 217.60.240.45:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include POTAPOVO?
These Rust Heatmap lists include POTAPOVO: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on POTAPOVO mean?
These are the tags POTAPOVO publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join POTAPOVO?
To join by console, open it with F1 in Rust and enter client.connect 217.60.240.45:28015. Or press Launch Rust on this page, which connects you through Steam.