Rust HeatmapInfrared · players
IR live Players40,809 Servers11,626 Warm2,991 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

HEAVY RUST | HELLIS | TRAINING | ROOMS

Online 217.60.240.248:29015 checked 10m ago

moddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak 3
#6,741
rank
top 30%
resets
no wipes
5 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 10m ago

Li2Players

AveragePeak
00.511.5208:0016:0023:0007:0015:0006:00

Hourly average and peak, UTC.

Li3Server performance

010020030040008:0016:0023:0007:0015:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:15 UTC21h ago – – – 0
Tue 27 Oct, 16:19 UTC1d ago – – – 0
Tue 27 Oct, 08:37 UTC1d ago – – – 0
Sun 25 Oct, 18:09 UTC3d ago – – – 0
Sun 25 Oct, 13:49 UTC3d ago 3 – 1.8 days 1

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
CSL | EU Staging
EU · groups of 8+ · 23 on average
3 / 64
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 3 on average
7 / 300
A Shockbyte Rust Server
groups of 8+ · 2 on average
0 / 40
Warriors
groups of 8+ · 2 on average
2 / 100
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
0 / 50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 2 on average
1 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on HEAVY RUST | HELLIS | TRAINING | ROOMS?

No schedule is kept because HEAVY RUST | HELLIS | TRAINING | ROOMS replaces its world every few hours, and none of those resets counts as a wipe.

Population

How busy is HEAVY RUST | HELLIS | TRAINING | ROOMS?

The current population of HEAVY RUST | HELLIS | TRAINING | ROOMS is 1, against 100 slots. Averaged over the past week: 0 players, peaking at 3. Its busiest point in the last 48 hours was 13:00 UTC, averaging 2 players.

How does HEAVY RUST | HELLIS | TRAINING | ROOMS rank against other Rust servers?

The top 30% of ranked servers includes HEAVY RUST | HELLIS | TRAINING | ROOMS, at #6,741 for player hours over the last seven days.

Map and rules

Which map does HEAVY RUST | HELLIS | TRAINING | ROOMS run?

A procedural map of size 3,000 with seed 1337, generated by the game, runs on HEAVY RUST | HELLIS | TRAINING | ROOMS. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on HEAVY RUST | HELLIS | TRAINING | ROOMS?

The name HEAVY RUST | HELLIS | TRAINING | ROOMS does not specify a gather rate. No group limit is published. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does HEAVY RUST | HELLIS | TRAINING | ROOMS run?

Rust network protocol 2570 and build 109107 on Windows is what HEAVY RUST | HELLIS | TRAINING | ROOMS runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is HEAVY RUST | HELLIS | TRAINING | ROOMS online, and how reliable is it?

Right now HEAVY RUST | HELLIS | TRAINING | ROOMS shows as online. Its reported uptime dates the last restart to about 4 hours ago. It was up 63 of 72 hours across the last 3 full days, or 88% of the time. Rust Heatmap has had it on record since 25 October 2026.

Where is HEAVY RUST | HELLIS | TRAINING | ROOMS located?

The region code is ger, and HEAVY RUST | HELLIS | TRAINING | ROOMS publishes no region. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 217.60.240.248:29015.

Does HEAVY RUST | HELLIS | TRAINING | ROOMS run smoothly?

Average server fps over the last 48 hours was 152; it never dropped below 99. The world held as many as 1,023 entities, buildings and deployables included. At its peak it held 1,330 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include HEAVY RUST | HELLIS | TRAINING | ROOMS?

These Rust Heatmap lists include HEAVY RUST | HELLIS | TRAINING | ROOMS: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

What do the server tags on HEAVY RUST | HELLIS | TRAINING | ROOMS mean?

These are the tags HEAVY RUST | HELLIS | TRAINING | ROOMS publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; v2570 (Protocol): The server runs game protocol 2570, so your game has to match it; cs109107 (Build): The game build here is 109107; ptrak (Networking): Standard game networking here, which is RakNet; $rger (Region code): Region code: ger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join HEAVY RUST | HELLIS | TRAINING | ROOMS?

Enter client.connect 217.60.240.248:29015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$rger,v2570,gmrust,cs109107,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
v2570
Protocol The server runs game protocol 2570, so your game has to match it.
cs109107
Build The game build here is 109107.
ptrak
Networking Standard game networking here, which is RakNet.
$rger
Region code Region code: ger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.