My Rust server | Powered by AMP
Offline 217.43.99.180:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on My Rust server | Powered by AMP?
My Rust server | Powered by AMP has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 45 days 19 hours ago.
Population
How busy is My Rust server | Powered by AMP?
The last time My Rust server | Powered by AMP was seen was 43 days 22 hours ago, and it is offline now.
How does My Rust server | Powered by AMP rank against other Rust servers?
The top – of ranked servers includes My Rust server | Powered by AMP, at #15,071 for player hours over the last seven days.
Map and rules
Which map does My Rust server | Powered by AMP run?
A procedural map, generated by the game, runs on My Rust server | Powered by AMP.
What are the rules and settings on My Rust server | Powered by AMP?
The name My Rust server | Powered by AMP does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does My Rust server | Powered by AMP run?
Rust network protocol 2633 and build 163794 is the build My Rust server | Powered by AMP runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Rust server | Powered by AMP online, and how reliable is it?
Last seen 43 days 22 hours ago, My Rust server | Powered by AMP is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is My Rust server | Powered by AMP located?
A region is not published for My Rust server | Powered by AMP. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 217.43.99.180:28015.
Tags
Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?
These Rust Heatmap lists include My Rust server | Powered by AMP: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Rust server | Powered by AMP mean?
These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join My Rust server | Powered by AMP?
Enter client.connect 217.43.99.180:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.